
Blender render farm
Blender cloud rendering on GPUs
Upload a .blend, pick Cycles or Eevee, and the frames render on the network's GPUs. Free during beta.
Why Paralon Render
Blender rendering, without the render rig
GPU-Accelerated
Cycles rendering on NVIDIA RTX with CUDA and OptiX. Full-power GPUs, no queue for idle capacity.
Cycles & Eevee
Both engines fully supported. Path-traced realism or real-time speed — your call, per job.
Any frame of the scene
Choose the frame to render and the format it comes back in: PNG, JPEG or OpenEXR. One frame per job for now.
Drag & Drop
Just drop your .blend file. Textures and dependencies are packed and handled automatically.
Instant Download
Grab the finished frame the moment it's done, as PNG, JPEG or OpenEXR.
Free During Beta
Render at no cost while we're in beta. Transparent per-GPU-minute pricing after.
Workflow
From .blend to frames in three steps
No drivers, no DevOps, no waiting in a queue. Upload, configure, render.
- 01
Upload
Drag and drop your .blend file. We pack textures and dependencies for you.
- 02
Configure
Pick Cycles or Eevee, set resolution, samples, and the frame. Sensible defaults included.
- 03
Render
Watch the render progress on a GPU of the network, then download the frame.
Engines
Two engines, one upload
Cycles
Physically-based path tracing with CUDA & OptiX acceleration. The choice for photorealistic stills and final-frame quality.
- GPU CUDA / OptiX
- Up to 4096 samples
- Denoising support
Eevee
Real-time rasterized rendering for fast previews, stylized looks, and motion graphics that don't need full path tracing.
- Blazing fast frames
- Great for animation
- Low cost per frame
Pricing
Free during beta
Render at no cost while we're in beta. No credit card required.
After beta
Usage-based
Pricing announced before beta ends
FAQ
Blender in the cloud, answered
Which Blender versions are supported?
Blender 4.5 and recent LTS releases, running on NVIDIA RTX GPUs. Both the Cycles path-tracer (CUDA/OptiX) and the real-time Eevee engine are supported.
How much does it cost?
Free during beta — no credit card required. After beta, pricing will be usage-based and announced before the beta ends. You only pay for the time your frames actually render.
What are the limits per job?
Up to 100MB per .blend upload, up to 500 frames per job, and up to 8K (7680×4320) resolution. Need more? Reach out and we'll lift the limits for your account.
Do you support animations?
Not yet. A job renders one frame of your scene, the one you choose, as PNG, JPEG or OpenEXR. For a sequence, submit one job per frame. Rendering a whole frame range in a single job is being built.
Where does the rendering actually run?
On a decentralized network of verified NVIDIA RTX GPUs (DePIN). Jobs are dispatched on-demand — a node temporarily switches from inference to your render and reports progress in real time.
Ready to render?
Upload your .blend and render on the network. Free during beta, no credit card required.
About Paralon Render for Blender
Paralon Render is a decentralized Blender render farm powered by a global network of NVIDIA RTX GPUs. Upload your .blend file, choose Cycles or Eevee, and render in the cloud without buying or maintaining your own hardware.
Built on DePIN infrastructure, Paralon Render dispatches jobs on-demand to verified GPU providers worldwide. Each job runs on one GPU of the network and you watch its progress as it renders.
Support for Cycles GPU rendering with CUDA and OptiX, Eevee real-time rendering, and 4K and 8K output. Export to PNG, JPEG or OpenEXR. A job renders one frame; frame ranges in a single job are not available yet.
Free during beta with generous limits: up to 100MB project files, 500 frames per job, and 8K resolution. After beta, transparent per-GPU-minute pricing with no subscriptions and no lock-in.
Whether you're rendering product visualizations, motion graphics, architectural walkthroughs, or short films, Paralon Render gives independent artists and studios access to GPU render power on the open web.